AI Insights · Timothy · April 2024
Top 5 PVP Games on iOS in Oman: Q1 2024
In Q1 2024, the top 5 PVP games on iOS in Oman showcased varied performance trends in downloads, revenue, and active users, with notable increases and fluctuations across different metrics.
In Q1 2024, the top 5 PVP games on iOS in Oman exhibited diverse performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of the market dynamics for these popular applications.
PUBG MOBILE by Tencent Mobile International Limited saw a significant rise in weekly revenue, starting at approximately $15.8K in early January and peaking at around $33.3K by the end of March. Weekly downloads varied, with a high of 2.6K in mid-March and a low of 1.5K in late February. Active users remained relatively stable, fluctuating between 75.7K and 85.7K throughout the quarter.
TopTop: Games&Chat from MICO WORLD experienced fluctuations in weekly revenue, starting at $22.2K in the first week of January, dropping to $10.4K by mid-March, and then rising to $13.7K by the end of the quarter. Downloads showed a slight decline over the quarter, from 1.1K in early January to 804 by the end of March. Active users remained relatively consistent, ranging from 3.7K to 4.3K.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC had a steady weekly revenue pattern, starting at $12.8K in early January and ending at $9.1K by late March. Weekly downloads were stable, with minor fluctuations between 256 and 551. Active users varied slightly, peaking at 8.9K in early February and stabilizing around 8K towards the end of March.
Ludo STAR from Gameberry Labs showed a consistent increase in weekly revenue, beginning at $6.3K in early January and reaching $9K by the end of the quarter. Weekly downloads saw a peak of 1.8K in mid-March, while weekly active users fluctuated between 17.7K and 20.7K over the quarter.
Whiteout Survival by Century Games Pte. Ltd. experienced stable weekly revenue, starting at $5.9K in early January and ending at $7.3K by late March. Weekly downloads rose from 1K in early January to a peak of 1.6K in mid-March. Active users increased steadily from 3.5K in early January to a high of 5.2K by mid-March.
For further insights and detailed analytics, visit Sensor Tower.